Professional Artist, Illustrator & Graphic Designer


I was born in Austria in 1982. Since my days of childhood I loved to draw and I simply didn’t stop putting my pen on paper or (later) unto my graphic tablet. Currently I am residing in Hamburg, Germany.

Creating characters, monsters, spaceships, castles and landscapes with my analog and digital skills is my greatest passion ever since. During my education at the College and Masterschool for Graphic- and Communicationdesign in Linz I taught myself to draw digitally in Photoshop. Years later I also learned to work in 3D with Blender. I started my career as a graphic designer, but very soon I became part of the videogames industry.

Since more than 15 years I have created all kinds of 2D and 3D assets for retail titles and browsergames. I did concept art, ingame art, animated cutscenes, user interfaces, items and cover art. My illustrations have been published in books, magazines and comics. For agencies I have created scribbles and retouchings. Either as an employee or a freelancer I always aim for the best quality in my work. Seeking to continue to challenge myself and produce imaginative art and design.

I am currently open for any offer from a great employee, who is looking for a versatile and passionate artist and designer.


Gamigo / InnoGames / Putzkers Grafikteam / Flame Tree Publishing / Rôle & Stratégie Editions / JoWooD Group / Homegrown Games / Mephisto Magazine / mediaStyle Werbeagentur / XXXLutz / Österreichischer Kunst- und Kulturverlag